Moebius Vision

Game Introduction

The 3D interface is a based on a projection algorithm I developed some years ago to make Geometer's Sketchpad display 3D curves. I learned a tremendous amount from @Mr_Pyro_ 3D Wireframe Engine project about optimizing rendering and keyboard effects.

How To Play

This demo hopes to give insight into the structure of the Moebius surface. Up/Down Right/Left arrows and a/z keys rotate the object along the x,y,z axis.

Author

selim_tezel

Category

Game Information

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