Walkabout v1.16
Game Introduction
Shameless plug for my game Descentipede: http://scratch.mit.edu/projects/23002071 Updates: 1.16 Some additional inventory code and minor tweaks to island generation. 1.15 Finished off the sidebar. 1.14 Just a minor update to prove I am still working on this! I have added a sidebar which will hold inventory etc. 1.13 Abstracted map from game engine sprite. Improved AI - NPCs are less relentless and dogs less crazy! 1.12 Dogs... 1.11 Number of NPCs and their starting positions determined by the number of houses. Also an additional NPC type added. 1.10 Engine update and bugfix. 1.9 Performance update. 1.8 NPCs will now stop for you. Further interactions to come later. 1.7 First iteration of NPCs and minor tweaks to the generator 1.6 Viewable map! ...and small houses. 1.5 Houses... but you can't enter yet. 1.4 Small hill added and tweak to mouse movement. 1.3 New code in place to support terrain features. Trees and rocks added so far. Also mouse movement updated to stop when you release the mouse button. 1.2 Map is now fully connected and a little prettier :) 1.1 Character now follows the mouse whilst the mouse button is held. 1.0 Original version Credits: Pseudorandom number generator scripts by DadOfMrLog from http://scratch.mit.edu/projects/11480048/ Map tiles from http://design1online.com/downloads/sprite%20tiles/RPG_Tiles_05.png RPG_Maker_VX_RTP_Tileset with credit to telles0808 Main character with credit to Enterbrain from http://rpgmaker.net/forums/topics/9447/ and to Famitsu and vadis for NPCs
How To Play
** FULL GAME AVAILABLE HERE: https://scratch.mit.edu/projects/212264956/ ** This was just a project to test multi-directional scrolling, which also evolved into a test of the procedural generation of islands. The island generation is seeded to enable the same islands to be regenerated. Click the grass where you want to walk to or hold the mouse button down for the character to follow the mouse. Press 'R' to regenerate the island. Press 'M' to see the map. This will hopefully give me a platform to build my next game upon. Please note that the pathfinding is currently very basic.
Author
Psiborg
Category
Game Information
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