O (with custom levels)
Game Introduction
20/01/2014: Fixed collision bug involving getting stuck between two planes. 12/01/2014: Small speed improvement by making horizon into a sprite. 30/12/2013: Improved framerate by making physics timescale dynamic. You can now press R to restart! Make sure you don't have any other projects/CPU intensive things (like twitch streams) open while playing, or the game will be broken by lag spikes! If a lag spike occurs, your best bet is to attempt to slow the ball down as it will keep going as the game attempts to redraw the level. Original Textwriter by krzysiogawl01 (used in scoreboard): http://scratch.mit.edu/projects/10843117/ Cloud List System by Lirex (also used in scoreboard): http://scratch.mit.edu/projects/14363421/ The rest is my (badly documented...) engine.
How To Play
AVOID MOVING THE MOUSE OFF THE SCREEN! If you do this the game will freeze for a second. Play in fullscreen to avoid this, but be careful! Move the mouse around the screen to move the ball through 10 levels. Moving to the top of the screen moves forward, moving to the bottom moves back, and moving to the sides turns the ball. It's super hard, so if you complete it that's a mega achievement and you will be immortalized forever in the high score board! The distance of your mouse from the center of the screen controls your speed - balance it carefully on tight ledges! When you complete all 10 levels, your time is submitted and you can see where you placed! I'm not a great musician, so if you want to disable the music, press m. Level Editor Instructions: http://scratch.mit.edu/discuss/topic/25498/?page=1#post-227752
Author
DCPU-16
Category
Game Information
Game Popularity
33.6k views
Collection Count
1.6k favorites