Beetle Mania v0.4.1
Game Introduction
Curated on September 22, 2018 by @LovelyOtter Top right: Score Top left: TextDisplay1&2 Bottom right: frames per second Bottom left: Tap FIRE to decrease to 0 when squashed by shells or red stars, otherwise the game will end. ÷-----------------------------------------------------÷ It's finally finished. It plays like the original in SMRPG. But it's still different. ÷----÷ Arrow keys. ZXC to fire. horrible Press `, ~, or ESC (shift+esc) to pause Hold space before the game starts to show Geno/Peach's background instead of Mallow/Bowser's. ÷----÷ Hit shells with yellow stars for 1 pt., and red stars for an increasingly larger number of points. (2x) per hit. It has a highscore variable and a highscore username variable for highscore breakers. Something funny is that the RStars used to spawn pseudo-randomly because of the primitive locator that was used in v0.0. =Fun fax= «------------––--------------» « IMPORTANT. DO NOT » « IGNORE. » « THIS IS A FAX. » « DID YOU KNOW THAT? » « GOODBYE. » «-----------------------------» After stopping the project press 0. ÷----------------------------------------------------------------÷ V0.4.1: Realized how big your score could get, and moved it to the side, and other improvements. Fixed permanent invincibility. V0.4: Now allows you to mash Z, X, and C at the same time. Naturally I had to make the number of times you had to press them increase more. Also added 3.0 detection. V0.3: Scrolling Background, no support for Geno/Peach yet. V0.2: Bringing the game closer to its original version. For every red star that touches a shell, the points are doubled. v0.1: Background, practical RStar spawning by using private clone vars., music, pause screen, and game over screen added. v0.0: Created. Blank background, impractical RStar spawning, no music, and was faster than the current version. This game might not get a speedrun, but anyway... Show the entire page when playing this game. URL MUST READ "https://scratch.mit.edu/projects/178746614/". Reload the page, then timing starts on clicking the green flag. Timing ends when the score is greater than 1020.
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1a3c5e7g9i
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