Zombie Survival

Game Introduction

Controls: ----------------------------- P - Shop WASD - Movement Left Click - Shoot Space (while using rocket launcher) - Detonate Missile O (while in shop) - Convert money to score 1: Pistol 2: Machine Gun 3: Shotgun 4: Rocket Launcher 5: SMG 6: Spread Shot (Bought in shop) 7: Laser Gun (Bought in shop) 8: Buster Sword (Bought in shop) Thanks for playing!

How To Play

Arrow keys or WASD to move, aim with your mouse. Click to shoot. Press 1 and 2 and 3 and 4 and 5 to switch between pistol, machine gun, Rocket Launcher, SMG and shotgun. You can now also switch to laser gun and the spread shot and the buster sword after buying them at the shop. Press P to open the shop You can upgrade every gun up to 12 times. 4 for each upgrade. New guns and even later game content is constantly being added. (Late game being past 1000 score. A good score to aim for would be 7000. So far, no one has reached the final battle at 10000 points. While using Rocket Launcher, press space to detonate Hey @zsefbhuk1, I just had to remix this project. It was so fun originally, that I just had to give it some of my ideas! Boss Log: Monster: just your typical monster under the bed. Appears after reaching a score of 100 and has 100 HP Dragon: Doesn't breathe fire. Doesn't have wings, but it's still a dragon... a pink dragon. Appears after reaching 500 score. Has 1000 HP. Dinosaur: A zombie Dinosaur? What? After reaching 1000 score, this baddie appears. Has 10000 health. Mutant: An incredibly fast boss zombie. What? You thought this game was easy? Has 100 health and shows up at 1200 score. Alien:It lands down on earth after you've reached 1550 score and it has a love for your money. Whenever one is alive, it increases the chance of another one spawning. Yeti: While he's technically a mini boss, he's extremely unique in the sense that he CAN appear when the monster begins to appear, but he appears in a much greater abundance after the dragon comes. Giant: The final boss... Has ties to what seems every boss. Has the massive amounts of health of the Dragon and Dinosaur. Has the ability to move, even when even in the shop, like the alien. Has the ability to move decently quick in correlation to how great his health is. UPDATE 1.1: ADDED GUNNER ZOMBIE AND SHOTGUN UPDATE 1.2: UPDATED SPRITES MADE MINOR PISTOL CHANGES UPDATE 1.3: ADDED SOUND AND MUSIC ADDED BOSS ZOMBIE 3 CHANGED BOSS ZOMBIE 2's SPRITE ADDED ROCKET LAUNCHER UPDATE 2.0: ADDED SMG MADE SHOP CHANGES CHANGED TITLE SCREEN MODIFIED SMG BUFFED SMG NERFED SMG BUFFED SMG NERFED SHOTGUN ADDED BOSS ZOMBIE 4 NERFED FAST ZOMBIE ADDED STRONG ZOMBIE 2 ANDDED GUNNER ZOMBIE 2 ADDED MORE LATE GAME BUFFED SHOP PRICES NERFED SMG SHOP PRICES SLIGHT MODIFICATIONS TO SCORING SYSTEM CHANGED SPRITE FOR GUNNER ZOMBIE AND SHOT UPDATE 3.0: ADDED BOSS ZOMBIE 5 (ALIEN) ADDED BOSS LOG ABOVE FIXED ALIEN BUG FIXED GUNNER BUG CHANGED BOSS SPAWN RATES NERFED SMG BUFFED RPG FIXED MINOR BUGS FIXED HIGHSCORE BUG UPDATE 4.0: FiXED BUG WHERE GUNNERS WOULD SHOOT WHEN THERE ARE MULTIPLE FIXED PISTOL KNOCKBACK BUFFED SMG BUFFED MACHINE GUN ADDED YETI ENEMY UPDATE 4.1: BUFFED SMG DAMAGE UPGRADE NERFED SMG STARTING DAMAGE ADDED GIANT "FINAL BOSS" NERFED FAST ZOMBIES BUFFED MUTANTS BUFFED GUNNERS COMPLETELY CHANGED ALIEN - NOW, WHEN ALIVE, INCREASES THE CHANCE OF SPAWNING ANOTHER ONE. EACH TIME ONE SPAWNS, CASH IS SET TO 0 ADDED STARTING CASH INCREASED PACE OF THE GAME UPDATE 4.2: ADDED MINE (GUN) ADDED LASER GUN (GUN) UPDATE 4.3: ADDED SCORE UP FEATURE IN THE SHOP!!! (PRESS O WHILE THE SHOP IS OPEN TO ACTIVATE) BUFFED BULLET DMG BUFFED MINE UPDATE 4.4: UPDATED SHOP MENU [IN ADDITION ADDED ZOMBIE SHOP KEEPER] UPDATE 4.5: ADDED SPREAD SHOT AND UPDATED AMMO SPRITES WEAPON BUFFS + NERFS UPDATE 4.6: ADDED CODE MENU [c] MADE GUNNER ZOMBIE'S BULLETS MORE VISIBLE / UPDATED SPRITE UPDATED SHOP APPEARANCE ADDED NEW CODES BUG FIXES UPDATED GAME OVER SCREEN UPDATE 4.7: NOTHING XD UPDATE 4.8: What!? 1884 plays?! Big Bruh Momento... BUFFED SMG UI CHANGES FIXED BUG WHERE SHOP WOULD RANDOMLY APPEAR.... I think.... UPDATED CODES UPDATED VISUALS UPDATE 5.0: UPDATED VISUALS CHANGED POINT THRESHOLDS TO OBTAIN LATE GAME WEAPONS ADDED BUSTER SWORD MADE LASER GUN OBTAINABLE UPDATED CODES ACTUALLY FIXED SHOP BUG NERFED RUNNER ZOMBIES SPEED NERFED NORMAL ZOMBIES SPEED BUFFED SMG NERFED LASER GUN NERFED/BUFFED SPREAD SHOT Also yes... I'm back after nearly a year and a half... hello... Thanks for playing my game I guess... UPDATE 5.1: ADDED GUIDED MISSILE. BULLET CAN BE DRAGGED UPDATED THUMBNAIL UPDATED BULLET TEXTURE UPDATE 5.2: UPDATED BULLET TEXTURE UPDATE 6.0: REMOVED MINES REMOVED GUIDED MISSILE ADDED UNLOCK GUNS SHOP PAGE CHANGED WAY TO OBTAIN UNLOCKABLE GUNS INCREASED AMOUNT OF CASH EARNED DECREASED HEALTH OF SOME ZOMBIES BUFFED SWORD BUFFED SPREAD BUFFED LASER GUN CHANGED SPEED OF SOME ZOMBIES UPDATE 6.1: ADDED SHOP PAGES FOR UNLOCKABLE GUNS NERFED INITIAL STAGES OF UNLOCKABLES BUFFED UNLOCKABLE GUNS UPDATE 6.2: FIXED BUSTER SWORD NOT WORKING UPDATE 6.3: FIXED BUSTER SWORD BUT FR THIS TIME.... FIXED BUSTER SWORD SHOP PAGE UPDATE 6.4: BUSTER SWORD SIZE FIXES BUSTER SWORD ROF FIXES AT A SCORE OF 5000, BOSS ZOMBIES WILL NOW SPAWN MORE OFTEN FIXED BUSTER SWORD SHOP NERFED BUSTER SWORD OVERALL UPDATE 6.5: CHANGED HOW SPEED IS CALCULATED ADDED SHOT GUN SPEED UPGRADE REMOVED ACCURACY UPGRADE

Author

Ironbird4

Category

Game Information

Game Popularity

127.1k views

Collection Count

1.3k favorites