Array-Based Isometric Rendering
Game Introduction
Test with ghost-stamped water http://scratch.mit.edu/projects/Wes64test/2795998 I made an impossible figure with this! http://scratch.mit.edu/projects/Wes64test/2756198 Based on Molybdenum's project http://scratch.mit.edu/projects/Molybdenum/2731329 Inspired by dragonsmithing http://scratch.mit.edu/projects/dragonsmithing/2738756
How To Play
This renders an isometric landscape based on an internal array. You can customize your own array, but there are also presets you can use. To refresh the array click "render". Use turbo mode for a faster render (hold shift and click green flag). To toggle shading of the array, click "shading/no shading". To generate an array click "generate" and then click an option and follow the directions.
Author
Wes64
Category
Game Information
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