(Oldest) Super Smash Bros.

Game Introduction

Credit Stuffs: •Regular Character Sprites Ripped by Random Talking Bush •Custom Character Sprites (Like Jab or Smash Attacks) by Me •UI Stuff by Me •Stages and Backgrounds by Me •Base Character Sprites (Like Walking) by Nintendo •Platformin' Code by @Griffpatch_tutor (or @Griffpatch) Notes Stuffs (Written back in June, 2018): This is to help me develop Supa Smoosh Brodas...but this has all of the moves you can do in a regular smash game (*Cough* but there's no real tilts *cough*). Unlike Smoosh, were there is not up smashes or specials, since I have to draw more frames to have all the moves for 30 characters (or more)...if you couldn't tell, it would take W A A Y too long. It would take months for me. So it's kinda basic. I wanted to create a better engine for Smoosh, and just to create a better smash game in general. So smoosh will be shelved with some other projects...But I will come back to it though.... Edit(s) (12/29/2019): This was the big ol' project I was working on for a whole year. Well kinda. I had made/tinkered versions of the second version for awhile. Each one i wasn't happy how some things didn't turn out. Not only did development take long, but High-School just loves eating anytime I have -_- But yeah sorry for taking too long. I'm currently developing a better smash engine, which shouldn't take as long to make, since I have better knowledge to code ^v^ ~ Gamer220

How To Play

this was made back around 6/12/2018 SOMETHINGS MIGHT NOT WORK!!! IF YOU WANT TO PLAY TIMED, YOU GOTTA GO IN THE CODE!!! ~CONTROLS ARE FURTHER DOWN~ Objective: If you haven't played Smash Bros, your goal is to beat up your opponent to rack up damage. As their percentage gets higher, the easier it is to send them flying off the screen. Do this until they get KO'd. If you play timed, try to KO your opponent as many times as you can before the timer runs out. If you play on stock, try to KO your opponent until they run out of stocks. ---------------------------Menu Controls-------------------------- P1 Controls: Arrows = Move P = Select O = Deselect (Character Select) P2 Controls: W,A,S,D = Move 3 = Select 2 = Deselect (Character Select) ---------------------------Fight Controls--------------------------- P1 Controls: Up Arrow = Jump Down Arrow = Duck Right Arrow = Move Right Left Arrow = Move Left Down Arrow (First) + P (Grounded) = Down Tilt P (Grounded) + No Arrows = Jab P (Grounded) + Left or Right Arrow = Left or Right Smash P (Grounded) + Up Arrow = Up Smash P (Grounded) + Down Arrow = Down Smash P (Grounded) + Left or Right Arrow + Running = Run Attack P (In Air) = Neutral Air P (In Air) + Forward Key = Forward Air P (In Air) + Backward Key = Back Air P (In Air) + Down Arrow = Down Air P (In Air) + Up Arrow = Up Air O = Neutral Special O + Left or Right Arrow = Forward Special O + Down Arrow = Down Special O + Up Arrow = Recovery I (Grounded) = Shield I (Grounded) + Left or Right Arrow = Dodge Roll I (Grounded) + Down Arrow = Still Dodge I (In Air) = Air Dodge In Air + Down Arrow = Fast Fall P2 Controls: W Key = Jump S Key = Duck D Key = Move Right A Key = Move Left S Key (First) + 2 (Grounded) = Down Tilt 3 (Grounded) + No Key = Jab 3 (Grounded) + A or D Key + Left or Right Smash 3 (Grounded) + W Key = Up Smash 3 (Grounded) + S Key = Down Smash 3 (Grounded) + A or D Key + Running = Run Attack 3 (In Air) = Neutral Air 3 (In Air) + Forward Key = Forward Aerial 3 (In Air) + Backward Key = Back Air 3 (In Air) + S Key = Down Aerial 3 (In Air) + W Key = Up Aerial 2 = Neutral Special 2 + A or D Key = Forward Special 2 + S Key = Down Special 2 + W Key = Recovery 1 (Grounded) = Shield 1 (In Air) = Air Dodge 1 (Grounded) + A or D Key = Dodge Roll 1 (Grounded) + S Key = Still Dodge In Air + S Key = Fast Fall Extra Stuff: Short Hop: Jump + Aerial attack + Fast Fall Fall through Platform: Duck x 2 "Tilts": Any Smash Attack (But Then Let Go Quickly) DK Up Special Grounded: Up Arrow + O Key (Do Quickly) Mario Down B Recovery: Mario Down Special + Repeatedly Mash Special Button

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Gamer220-Unused

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