Ray Procedure

Game Introduction

How To Play

I'm finishing some unfinished theory engines I've got lying around. So here's one. A clone based light ray tracer. Click where you want the light to originate from, and wait for the ten cycles to be complete. There are cycles as it covers more detail the more there is. It is changeable in the code, but I've set the default as 10 cycles per ray trace. This is a pen tracer, meaning it uses pen for the light beams. Shaders are enabled, meaning the pen is brighter near the source and the pen size depends on the distance from the source point, meaning as the rays get spread further apart, the pen size increases filling in the gaps from dispersion. #ray

Author

Chromaticks

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Game Information

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