Goomble Melee! (100% Original)
Game Introduction
Update: 1.1 -5/-5 defenses for Bubbles +5/5 defenses, +10 attack for Pan +20 HP Funguy +5 defense Taurus Update: 1.2 Checkers ultimate now costs 1, no longer buffs stats. Eject gives +3 strength each time its used Prowl gives +3 more attack. Update: 1.3 Eject now does +10 attack, -5/-5 defenses Reverted prowl changes Update: 1.4 Checkers: -5 attack Bubbles: -10 HP Yeti: -10 attack Pan: +10 HP Lettoice: +50 HP Inky: -10 Attack Ominess: +10 Attack Update: 1.5 Minermine: +20 HP Chimera: +20 HP Mischief: +10 HP +10 Attack Taurus: +20 HP, -5 res Teslasaur: +20 HP, -5 attack Asacat: +10 HP +10 Attack Pan: +10 Attack Kraken: +5 Attack Prowl: Now scales with ult charges. (ceiling(1.5x ult charges)) With all of these changes, I believe ranged are around where I want them to be "Squishy backline", and melees are where I want them: "Tankier frontlines." Due to Pan's ult and passive being pretty bad, I've essentially turned them into a squishy high damage melee to compete with Asacat and Mischief. credit to @RendHeaven #Games
How To Play
check out this cool game I made and definitely not RendHeaven. Send me a comment if you ever want to play o-; here's a beginners guide. Some of the graphics might look a little different: https://scratch.mit.edu/projects/469353461/ Press M to mute music
Author
klabss
Category
Game Information
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