Severe Thunderstorm Simulation

Game Introduction

buildings made by me street, cars, lightning, clouds, and rain images from google sound effects from freesound all code made by me also: please don't remix unless you actually change something

How To Play

///SEVERE THUNDERSTORM SIMULATION A simulation of a thunderstorm, from mild to severe, on a street. May contain some bugs. Also not entirely realistic. =Use the sliders on the corners to manipulate storm properties. =Wind speed, rain, and lightning will not be available to manipulate unless cloud cover is above 95%. =High enough wind speeds will destroy windows. =High enough wind speeds combined with high enough condensation will produce hail. ---- =Cloud cover (0-100): how much the clouds cover the sky =Wind speed (0-60): speed of the wind (also affects speed inside the clouds) =Condensation (0-100): how much the water condenses in the clouds to form rain, controlling rainfall =Static charge (0-15): How much the ground and clouds are electrically charged, controlling lightning frequency

Author

LRP234

Category

Game Information

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