Doors Curious Light Edition

Game Introduction

[credits] All textures are created by me but are based off of the actual textures Thank you to everyone that shares this with others Thanks to Lsplash for the music and the og game - if you haven't played it before you should I may resume updates soon This is still in development so many things will be changed and improved Please report any bugs so I can fix them [known bugs] second seek is broken Seek kills you unfairly at some point - (Current version- 0.78) - [change log] 0.01-Created game 0.02-Player and room 1 0.03-Controls collectibles and doors 0.04-Room generation system and 3 more rooms 0.05-Functional closets added 0.06-Added 1st entity 0.07-Added 2nd entity, dark rooms plus a bug fix 0.08-Carpets added along with drawer and table sprites 0.09-Another room added 0.10-Bug fixes and some sounds 0.11-Added 2 more rooms and an entity 0.12-Drawers added with a new jumpscare 0.13-Shaders improved and 2 more sounds added 0.14-More sounds 0.15-Texture update 0.16-Thumbnail updated 0.17-Seek chase 1 0.18-Reception room updated 0.19-Lighting Fix 0.20-Hotbar added 0.21-Simplified textures 0.22-Texture update 0.23-New wall colors 0.24-Reception bell (it breaks) 0.25-Lobby added 0.26-Seek chase fixed 0.27-Eyes fixed 0.28-Lever puzzle room added 0.29-Red room added 0.30-Stop button resets screen 0.31-Added keybinds for hotbar 0.32-Added hurt and heal visuals, Timothy does damage 0.33-Added lockpicks, vitamins, flashlights and lighters 0.34-Added the shop in the elevator to buy items 0.35-Made it easier for me to make new rooms 0.36-Added new room 0.37-Added another new room 0.38-Drawer fix 0.39-Room change effect, changed item highlight color 0.40-Lighters and flashlights work better 0.41-Seek chase lights fixed 0.42-Added a seek death screen 0.43-Death sound and music 0.44-Fixed seek chase (for real this time) 0.45-Hide finished, sounds added, small changes 0.46-Floor texture updated, started making library 0.47-Lighting bugfix, lighter stops screech 0.48-Library room design is done (lighting and textures) 0.49-There are actual door numbers now 0.50-The library has been added with figure 0.51-Lockpicks have been fixed and now work 0.52-Changed walls with doors so they turn transparent 0.53-Texture update for lever room 0.54-Small texture update 0.55-Thumbnail update 0.56-Glitch will unstuck you 0.57-Items will no longer appear behind carpets 0.58-Small Guiding light update 0.59-Glitch should work now 0.60-Ambush added to game 0.61-Added a way to make door numbers more visible 0.62-Certain entities will not hurt you through walls 0.63-Added shadow 0.64-Taking damage from eyes no longer causes lag 0.65-New room with multiple doors 0.66-Small hide bugfix 0.67-Mobile support added 0.68-Crouching was fixed 0.68-(again)- fixed some interaction scripts 0.70-Fixed bugs to main game caused by mobile support 0.71-Figure can hear and attack you (possibly) 0.72-Can't go through 2 doors at once by holding E 0.73-New less crusty thumbnail, title, and main menu 0.74-Paintings added 0.75-Second seek chase 0.76-You can't see stuff loading after pressing the flag 0.77-Dark rooms look better 0.78-open drawers mobile, screech can't attack hidden - [Next updates (will be added as they are finished)] - lighting texture update- make it more realistic healthbar and other displays smooth lighting changes seek eyes go on walls multiple lever spawn locations more rooms guiding light hints (key, door, books, etc) achievement things jack in closets more sounds add animations and update others (uhh maybe..) modifiers? make the paintings work nicer halt (If you really want to know, it's called curious Light Edition because curious Light is close to the scratch logo color and curious Light is also known to go outside the boundaries of the doors area) I only added it to my games studio, the two doors studios, and horrordevs. Any other places it's in is because of others #doors don't think these work very well

How To Play

-----------------Supports computer and mobile--------------------- (-[Computer controls]-) WASD and arrow keys to move, Q, Space or C to crouch, E to interact, and mouse to control direction. HOLD E to unlock locked doors and Press any key to skip the elevator. (-[Mobile controls]-) Tap the settings button then press mobile start, Joystick to move and control player direction, click to interact, and double click to crouch.

Author

Quicksilversnake

Category

Game Information

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