Glow Pong 3D: Interdimensional

Game Introduction

~ADVERTISEMENT~ Click the link below for my latest project: A 3D Tardis! https://scratch.mit.edu/projects/101010668/ ~Previous games in the series~ Glow Pong 3D II: https://scratch.mit.edu/projects/36811730/ Glow Pong 3D: https://scratch.mit.edu/projects/15401861/ Glow Pong Origin: https://scratch.mit.edu/projects/10528302/ ~Updates~ 2/24/16-Officially my most loved project of all time...only 5 days after posting it...thanks everyone. :D 2/23/16-Added some glow effects on the paddles and the ball. 2/22/16-Due to popular demand, the primary camera function has been *substantially* slowed down. Also increased the ball maximum speed a ton. ~Notes~ So, I was working on Skydrop II (Alpha located at https://scratch.mit.edu/projects/57095044/ )...and then I decided to take a break to finally finish this, which I had started quite a long time ago. So, once more, I bring you pong...with a 3D twist to it! Only this time, it's more like 2.5D! ...which is cooler. So have fun, hit the love it/fave it buttons, and follow me for more. :D ~Credits~ @Dadofmrlog for the tri-filler The music is from http://www.newgrounds.com/audio/listen/75190

How To Play

Arrow keys to move, hit the ball. Space to change camera mode. (hint hint: topdown is easier!) "O" key to turn overlay on/off. Q/A keys to increase/decrease AI_Precision (the LOWER this variable is, the more accurate it'll be). Yeah, I know...I was lazy for not implementing much of a UI, but hey; it's still cool, right? Warning: If you prone to seizures and that sort of thing, you might not wanna play this...

Author

r2dav2

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Game Information

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