-Legend of the Stick-

Game Introduction

WHAA!! FEATURED???? THX GUYS :D 200k Views :D Version 4, the final version.. No advertising or I'll REPORT it. Tired of deleting these multiple times :p Golden Stick Wielders (without any loads): - @NightGaleCoder - @Fortnite-ZeroBuild - Must have access to cloud variables in order to apply 110% made by me, except for sounds and music - all code by me (no griffpatch hehe) - all art by me :P - sound credit below - started work on 11/8/2023 - released on 12/9/2023 - FEATURED 1/~2/2024 Sounds: - Mostly @theChAOTiC 's sound pack, as well as - https://scratch.mit.edu/projects/737973569 for metal pipe - https://scratch.mit.edu/projects/649523080/ vine boom - https://scratch.mit.edu/projects/87829696 for 8-bit noises - bell https://scratch.mit.edu/projects/441699923/ - heart beat https://scratch.mit.edu/projects/645515489 - mage appear https://scratch.mit.edu/projects/621625905/ - Mario Songs: https://scratch.mit.edu/projects/324826318 SM3DW https://scratch.mit.edu/projects/469492705/ M&L BIS - Waterflame !! ! https://scratch.mit.edu/projects/55273034 https://scratch.mit.edu/projects/55568708 - I don't remember one but it's from the pixel gauntlet :/ - https://scratch.mit.edu/projects/840152753/ Text Engine made from a modified version of this text I made for round 1: https://scratch.mit.edu/projects/900030570 Patch Notes: v0, me creating the project lol (11/8/2023) v1, released (12/9/2023) v2, added bird + other stuff (12/15/2023) v3, bug fixes, new items + a ton more (3/22/2024) v4, save/load system, new items + more (12/9/2024)

How To Play

Welcome to the -Legend of the Stick- A lone adventurer was walking outside in the forest, when suddenly, they get ambushed by goblins! They weren't carrying any weapons on them; fortunately, they find a stick on the ground. "I guess this'll do." Controls: WASD/Arrows to move and jump Move your mouse to swing your stick Gameplay: Every round, a certain number of enemies will spawn. To defeat them, swing your stick with your mouse. The faster you swing, the more damage and knockback you will do. At the end of each round, some NPC's will appear. You can interact them by clicking the mouse. Use the coins you collected to trade stuff at the shop, see your items with loot (the chest), and sell items you don't use with boot (the boot). To start another round, click on the bell located to the right. Some weapo- I mean self-defense mechanisms have different stats than others. There are three total types of stats. Damage (DMG) - I wonder what this means Knockback (KNB) - How far it knocks... back Range (RAN) - How loooooooooong an item is Each stat has a number tied to it, 1 means poor, 2 means average, and 3 means great! (0 means terrible) Save/Load System: In-between rounds, a save button will appear. Clicking the button will grant you a save code that can be copied. When starting a new game, you can click the Load button and paste the code to reload your save data. - Settings are unaffected by loading, except hardcore - It is not possible to save during a hardcore run. Loading a hardcore run will result in a regular run being loaded - Loading will make you ineligible for placing in Golden Stick Wielders - Saving/Loading does not account for everything, most notably dropped items such as coins The shopkeeper is in charge now

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Game Information

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