PvZ v0.2.7
Game Introduction
Early versions of a Plants vs Zombies game. Will be updated with newer versions frequently. Please say if the difficulty of any levels should be changed (stuff like number of zombies, spawn speeds, types of zombies, etc) so each level is fun. Turbowarp: https://turbowarp.org/954583958?size=512x384 You may notice it's a little zoomed in, that's because the Nintendo DS has a 256x192 screen resolution compared to the 240x180 here. The options were either to zoom the sprites out a bit, which would cause them to look very bad (stamp any sprite at a weird size in full screen and you'll see) or to zoom in a bit, which luckily doesn't cut off much. The Turbowarp version has a bigger screen resolution so it's 1:1 with the DS sizes. Here's a little changelog thing: v0.0: Shared v0.0.1: Added everything related to the Sun currency, Plant Cooldowns, Different number of lanes support, Improved head / hat falling animation. v0.0.2: Added the Cherry Bomb and all related functionality. v0.0.3: Added the Wall-Nut and Buckethead Zombie. v0.0.4: Added the Potato Mine. v0.0.5: Added the Snow Pea and Chomper. v0.1.0: Added Plant Selection Screen, Zombie Previews and code to make waves/levels. v0.1.1: Added separate levels, unlocking of plants and the Repeater. v0.1.2: Added sound effects and music. v0.1.3: Added level end UI, more sound effects and fast forward (idk how I did it, wizardry). v0.1.4: Added the bowling mini-game, the shovel and improved UI. v0.1.5: Added the Flag Zombie, Pole Vaulting Zombie and some UI elements. v0.1.6: Added notes for level 1 and added the conveyer-belt plant system for level 10, completing the first set of levels. v0.1.7: Added the night theme, the Puff-shroom and Newspaper zombie. v0.1.8: Added the Sun-shroom, Fume-shroom and Gravestones. v0.1.9: Added the Grave busters, Screen door zombies and compressed music reducing file size from 32mb to 13mb. v0.1.10: Added the Whack-A-Zombie mini-game (Level 15) and huge waves mid-level. v0.1.11: Added the Suburban Almanac and Football Zombie. v0.1.12: Added Level number indicators, Pause and Fast Forward buttons and the option to resume the project after clicking the stop button. v0.1.13: Added the Hypno-shroom and the Scaredy-shroom. v0.1.14: Added the Ice-shroom, Dancing zombie and the Backup dancer zombies. v0.1.15: Added the Doom-shroom and the conveyer-belt plant system for level 20, completing the second set of levels. v0.1.16: Added the pool theme, the Lily pad and the pool variations of zombies. v0.1.17: Added the Squash and the Progress Bar. v0.2.0: Added the Main Menu, Help screen and the Threepeater. v0.2.1: Added the Tangle Kelp and the Snorkel Zombie. v0.2.2: Added the 2-5 draggable plants mini-game (may add heat wave feature) and few tweaks. v0.2.3: Added the Jalapeno and the basis for the Shop. v0.2.4: Added the Zomboni, money and zombies rising from the pool when the final wave starts. v0.2.5: Added the Spikeweed, the Zombie Bobsled Team and made the progress bar smooth. v0.2.6: Added the Torchwood and Dolphin Rider Zombie. v0.2.7: Added the Tall-nut, a Question Mark Glitch detection system and the conveyer-belt plant system for level 30, completing the third set of levels. All assets made by PopCap Games. Most sprites sourced from Spriters Resource. Others extracted by me. Music sourced from Khinsider. Sound effects extracted by me. Nothing else here, sorry.
How To Play
Press 3 to skip to the next level. Level Contents: Level Name / Load Number: 1-5 / 5: Bowling Mini-game. 1-10 / 10: Final Day Level. 2-5 / 15: Mallet Mini-game. 2-10 / 20: Final Night Level. 3-5 / 25: Heat Wave Mini-game. 3-10 / 30: Final Pool Level. Press the up arrow for free Sun.
Author
BenjaminWins11Alt
Category
Game Information
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